2D Cel Animation
also: traditional hand-drawn, flat cel
Flat colour fills bounded by a drawn line, on a painted background. The line weight and the number of colours per character are the whole identity of the style, and both have to be stated or the model will render a painting with an outline on it.
- 1.Name the technique first: hand-drawn 2D cel animation.
- 2.State line weight and colour count: bold uniform ink line, three flat tones per character.
- 3.Separate character treatment from background treatment: cel characters usually sit on a softer painted background.
- 4.Then the subject, then the shot.
- flat cel shading
- uniform ink outline
- limited palette
- painted background
- hand-inked
- no gradients on character
The model smuggles in soft shading and ambient occlusion, and the result reads as 3D wearing a line. Fix it by naming what must be absent: no gradients, no rim light, no soft shadow on the character.
Hand-drawn 2D cel animation. Bold uniform ink outline, three flat tones per character, no gradients on the figure. A young courier stands in the rain outside a lit noodle bar, painted watercolour background behind her, slow dolly in.